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commit b0a7d0706d62f2258c41082550b6851098e1f271
parent 1ef85982191e0451ced091115c176ac9d3e155d9
Author: Ashymad <czilukim@o2.pl>
Date:   Mon, 29 Jan 2018 12:04:43 +0100

Switch to CAVA GUI

Diffstat:
M.cmus/start-cmus.sh | 2+-
A.config/cava/config | 205+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
M.i3/cmus.json | 4++--
3 files changed, 208 insertions(+), 3 deletions(-)

diff --git a/.cmus/start-cmus.sh b/.cmus/start-cmus.sh @@ -3,4 +3,4 @@ i3-msg "workspace 4; append_layout /home/shyman/.i3/cmus.json" nohup geeqie -t > /dev/null & nohup urxvt -e "cmus" > /dev/null & -nohup urxvt -fn "xft:monaco:size=8" -e cava > /dev/null & +nohup cava > /dev/null & diff --git a/.config/cava/config b/.config/cava/config @@ -0,0 +1,205 @@ +## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. + + +[general] + +# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0 +; mode = normal + +# Accepts only non-negative values. +; framerate = 60 + +# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off +# new as of 0.6.0 autosens of low values (dynamic range) +# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0 +autosens = 1 +; overshoot = 10 + +# Manual sensitivity in %. Autosens must be turned off for this to take effect. +# 200 means double height. Accepts only non-negative values. +; sensitivity = 100 + +# The number of bars (0-200). 0 sets it to auto (fill up console). +# Bars' width and space between bars in number of characters. +# These options DO NOT apply if you're using 'sdl' or 'x' modes. +; bars = 20 +bar_width = 4 +; bar_spacing = 1 + +# Lower and higher cutoff frequencies for lowest and highest bars +# the bandwidth of the visualizer. +# Note: there is a minimum total bandwidth of 43Mhz x number of bars. +# Cava will automatically increase the higher cutoff if a too low band is specified. +; lower_cutoff_freq = 50 +; higher_cutoff_freq = 10000 + + + +[window] + +# Bars' width and space between bars in pixels. +# Doesn't apply to terminal or serial modes. +bar_width = 31 +; bar_spacing = 4 + +# Window width and height +; width = 640 +; height = 480 + +# Fullscreen toggle (1 = on, 0 = off) +; fullscreen = 0 + +# Enables or disables window borders (1 = on, 0 = off) +; border = 1 + +# Window transparency toggle (works under X ONLY) (same applies) +; transparency = 1 + +# Keeps the window under any other (works under X ONLY) (again, same applies) +; keep_below = 0 + +# Set window properties like WM_CLASS. +; set_win_props = 0 + +# This allows for the window to be positioned a bit easier +# by putting the window to the part of the screen, which are: +# top_left, top, top_right, left, center, right, bottom_left, +# bottom, bottom_right and none if you don't want automatic positioning +; alignment = 'none' + +# Additionally we can move the window from the already set +# part of the screen (units are in pixels) +; x_padding = 0 +; y_padding = 0 + + + +[input] + +# Audio capturing method. Possible methods are: 'pulse', 'alsa' or 'fifo'. +# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. +# +# All input methods uses the same config variable 'source' +# to define where it should get the audio. +# +# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink +# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). +# +# For alsa 'source' will be the capture device. +# For fifo 'source' will be the path to fifo-file. +method = pulse +source = auto + +; method = alsa +; source = hw:Loopback,1 + +; method = fifo +; source = /tmp/mpd.fifo + + + +[output] + +# Ouput method. Can be 'ncurses', 'noncurses', 'raw', 'sdl' or 'x'. +# 'noncurses' is for systems that does not suport ncurses. +# 'raw' is a 16 bit data stream of the bar heights that can be used to send to other applications. +# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. +# 'sdl' is for a graphical window using OpenGL +# 'x' is for a graphical window using XRender (usually faster, unsupported in wayland however) +method = sdl + +# Additionally with Xlib, you can enable OpenGL mode to make full use of your hardware. +opengl = 1 + +# Visual channels. Can be 'stereo' or 'mono'. +# 'stereo' mirrors both channels with low frequencies in center. +# 'mono' averages both channels and outputs left to right lowest to highest frequencies. +; channels = stereo + +# Raw output target. A fifo will be created if target does not exist. +; raw_target = /dev/stdout + +# Raw data format. Can be 'binary' or 'ascii'. +; data_format = binary + +# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). +; bit_format = 16bit + +# Ascii max value. In 'ascii' mode range will run from 0 to value specified here +; ascii_max_range = 1000 + +# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. +# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). +; bar_delimiter = 59 +; frame_delimiter = 10 + + + +[color] + +# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. +# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires a +# terminal that can change color definitions such as Gnome-terminal or rxvt. +# Or in case you're running in 'x' you could use the default option +background = black +foreground = '#00aa00' + +# Only works in X mode, and is REALLY BUGGY. +; foreground_opacity = 1.0 + +# Gradient mode, only hex defined colors are supported, background must also be defined in hex +# or remain commented out. 1 = on, 0 = off. Warning: for certain terminal emulators cava will +# not able to restore color definitions on exit, simply restart your terminal to restore colors. +# This option now works in graphical modes too +; gradient = 0 +; gradient_color_1 = '#0099ff' +; gradient_color_2 = '#ff3399' + + + +[smoothing] + +# Percentage value for integral smoothing. Takes values from 0 - 100. +# Higher values means smoother, but less precise. 0 to disable. +; integral = 90 + +# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. +; monstercat = 1 +; waves = 0; + +# Alternate monstercat smoothing algorithm +; monstercat_alternative = 1 + +# Set gravity percentage for "drop off". Higher values means bars will drop faster. +# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". +; gravity = 100 + + +# In bar height, bars that would have been lower that this will not be drawn. +; ignore = 0 + +# Because fftw doesn't have any logarithmic data sorting (or that I'm not aware of) +# I made my "logartimic bar sorter", which is litterally a for loop doing magic. +# Before you ask why didn't I just do log function instead. I lack knoweledge in how they work, that's why. +# Use only if you know what are you doing. +; fake_log = 1.0 + + +[shadow] +# Fake shadow effect (works under X only) +# Warning shadows may not be larger than bars, or it will cause issues. +; size = 0 +# Valid shadow format is #aarrggbb +; color = "#ff000000" + + +[eq] + +# This one is tricky. You can have as much keys as you want. +# Remember to uncomment more then one key! More keys = more precision. +# Look at readme.md on github for further explanations and examples. +; 1 = 1 # bass +; 2 = 1 +; 3 = 1 # midtone +; 4 = 1 +; 5 = 1 # treble diff --git a/.i3/cmus.json b/.i3/cmus.json @@ -22,8 +22,8 @@ "swallows": [ { // "class": "^URxvt$", - // "instance": "^urxvt$", - "title": "^cava$" + // "instance": "^cava$", + "title": "^CAVA$" // "transient_for": "^$" } ],